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AUTHORS (1-19 of 19)
Manning, Jon,
1
Cover Art
    E-RESOURCE 2017

The Basics of Designing 3D Art with Blender and Unity / [electronic resource] / Buttfield-Addison, Paris.

    Buttfield-Addison, Paris, author.
O'Reilly Media, Inc.,    1st edition    0 hours, 26 minutes, 23 seconds 2017
2
Cover Art
    E-RESOURCE 2015

Build a Game in Less Than an Hour with Unity / [electronic resource] / Buttfield-Addison, Paris.

    Buttfield-Addison, Paris, author.
O'Reilly Media, Inc.,    1st edition    1 hours, 17 minutes, 55 seconds 2015
3
Cover Art
    E-RESOURCE 2017

Constraints in iOS / [electronic resource] / Buttfield-Addison, Paris.

    Buttfield-Addison, Paris, author.
O'Reilly Media, Inc.,    1st edition    0 hours, 14 minutes, 52 seconds 2017
4
Cover Art
    E-RESOURCE 2016

Creating 2D Games with Unity / [electronic resource] / Manning, Jon.

    Manning, Jon, author.
Infinite Skills,    1st edition    2 hours, 19 minutes, 4 seconds 2016
5
Cover Art
    E-RESOURCE 2016

Creating 3D VR Games with Unity / [electronic resource] / Manning, Jon.

    Manning, Jon, author.
Infinite Skills,    1st edition    0 hours, 54 minutes, 46 seconds 2016
6
Cover Art
    E-RESOURCE 2017

Creating Better Game Assets in Blender / [electronic resource] / Manning, Jon.

    Manning, Jon, author.
O'Reilly Media, Inc.,    1st edition    1 hours, 14 minutes, 40 seconds 2017
7
Cover Art
    E-RESOURCE 2016

Creating First-Person Shooter Games with Unity / [electronic resource] / Manning, Jon.

    Manning, Jon, author.
Infinite Skills,    1st edition    1 hours, 51 minutes, 43 seconds 2016
8
Cover Art
    E-RESOURCE 2016

Creating Narrative Games with Unity / [electronic resource] / Manning, Jon.

    Manning, Jon, author.
Infinite Skills,    1st edition    1 hours, 20 minutes, 55 seconds 2016
9
Cover Art
    E-RESOURCE 2017

Designing Games That People Want to Play / [electronic resource] / Manning, Jon.

    Manning, Jon, author.
Infinite Skills,    1st edition    0 hours, 53 minutes, 13 seconds 2017
10
Cover Art
    E-RESOURCE 2016

Developing 3D Games with Unity / [electronic resource] / Manning, Jon.

    Manning, Jon, author.
Infinite Skills,    1st edition    1 hours, 32 minutes, 52 seconds 2016
11
Cover Art
    E-RESOURCE 2015

Five Swift Essentials / [electronic resource] / Buttfield-Addison, Paris.

    Buttfield-Addison, Paris, author.
O'Reilly Media, Inc.,    1st edition    1 hours, 3 minutes, 17 seconds 2015
12
Cover Art
    E-RESOURCE 2017

Getting Started with Swift on the iPad / [electronic resource] / Buttfield-Addison, Paris.

    Buttfield-Addison, Paris, author.
O'Reilly Media, Inc.,    1st edition    0 hours, 12 minutes, 11 seconds 2017
13
Cover Art
    E-RESOURCE 2016

The Kerbal Player's Guide / [electronic resource] / Manning, Jon.

    Manning, Jon, author.
O'Reilly Media, Inc.,    1st edition    428 p. 2016
14
Cover Art
    E-RESOURCE 2016

Learning Swift / [electronic resource] / Buttfield-Addison, Paris.

    Buttfield-Addison, Paris, author.
O'Reilly Media, Inc.,    1st edition    350 p. 2016
15
Cover Art
    E-RESOURCE 2017

Learning Swift, 2nd Edition / [electronic resource] / Buttfield-Addison, Paris.

    Buttfield-Addison, Paris, author.
O'Reilly Media, Inc.,    2nd edition    513 p. 2017
16
Cover Art
    E-RESOURCE 2016

Swift Development for the Apple Watch / [electronic resource] / Manning, Jon.

    Manning, Jon, author.
O'Reilly Media, Inc.,    1st edition    85 p. 2016
17
Cover Art
    E-RESOURCE 2017

Table Views in iOS / [electronic resource] / Buttfield-Addison, Paris.

    Buttfield-Addison, Paris, author.
O'Reilly Media, Inc.,    1st edition    0 hours, 21 minutes, 4 seconds 2017
18
Cover Art
    E-RESOURCE 2017

UIKit Dynamics / [electronic resource] / Buttfield-Addison, Paris.

    Buttfield-Addison, Paris, author.
O'Reilly Media, Inc.,    1st edition    0 hours, 45 minutes, 13 seconds 2017
19
Cover Art
    E-RESOURCE 2019

Unity Game Development Cookbook / [electronic resource] / Buttfield-Addison, Paris.

    Buttfield-Addison, Paris, author.
O'Reilly Media, Inc.,    1st edition    405 p. 2019
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