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E-RESOURCE
Author Rogers, T. Michael, author.

Title Swift recipes : problem-solution approach / T. Michael Rogers.

Published [Berkeley, CA] : Apress, 2015

Copies

Location Call No. Status
 UniM INTERNET resource    AVAILABLE
Physical description 1 online resource (xxxiii, 307 pages) : illustrations.
Series Springer English/International eBooks 2015 - Full Set
Contents At a Glance; Contents; About the Author; About the Technical Reviewer; Acknowledgments; Introduction; Chapter 1: Swift Programming; 1-1. Getting Started with Swift; Problem; Solution; 1-2. Installing Xcode 6; Problem; Solution; How It Works; 1-3. Working with Playgrounds; Problem; Solution; How It Works; The Code and Usage; 1-4. Designing User Interface Elements in a Storyboard; Problem; Solution; How It Works; The Code and Usage; 1-5. Dealing with Strings; Problem; Solution; How It Works; The Code and Usage; 1-6. Formatting Numbers as Strings; Problem; Solution; How It Works
The Code and Usage1-7. Getting the Length of a Swift String; Problem; Solution; How It Works; The Code and Usage; 1-8. Manipulating Swift Strings; Problem; Solution; How It Works; The Code and Usage; 1-9. Manipulating Strings with Native Swift Methods; Problem; Solution; How It Works; The Code and Usage; 1-10. Storing Strings on the iOS File System; Problem; Solution; How It Works; The Code and Usage; 1-11. Reading a Text File into a String; Problem; Solution; How It Works; The Code and Usage; 1-12. Reading and Writing Text Files in Cocoa; Problem; Solution; How It Works; The Code and Usage
1-13. Dealing with NumbersProblem; Solution; How It Works; The Code and Usage; 1-14. Dealing with Dates; Problem; Solution; How It Works; The Code and Usage; Chapter 2: Complex Types; 2-1. Writing Functions; Problem; Solution; How It Works; The Code and Usage; 2-2. Creating Classes; Problem; Solution; How It Works; The Code and Usage; 2-3. Adding Class Properties; Problem; Solution; How It Works; The Code and Usage; 2-4. Initializing Class Properties; Problem; Solution; How It Works; The Code and Usage; 2-5. Adding Class Methods; Problem; Solution; How It Works; The Code and Usage
2-6. Inheriting from ClassesProblem; Solution; How It Works; The Code and Usage; 2 -7. Implementing Protocols; Problem; Solution; How It Works; The Code and Usage; 2-8. Settin g Property Observers; Problem; Solution; How It Works; The Code and Usage; 2-9. Defining Enumerations; Problem; Solution; How It Works; The Code and Usage; 2-10. Creating Str uctures; Problem; Solution; How It Works; The Code and Usage; 2-11. Using Tuples; Problem; Solution; How It Works; The Code and Usage; Chapter 3: Collections; 3-1. Creating an Array; Problem; Solution; How It Works; The Code and Usage
3-2. Counting the Number of Items in an ArrayProblem; Solution; How It Works; The Code and Usage; 3-3. Managing Items in an Array; Problem; Solution; How It Works; The Code and Usage; 3-4. Searching for Items in an Array; Problem; Solution; How It Works; The Code and Usage; 3-5. Sorting an Array; Problem; Solution; How It Works; The Code and Usage; 3-6. Replacing a Range of Values in an Array; Problem; Solution; How It Works; The Code and Usage; 3-7. Iterating Over an Array; Problem; Solution; How It Works; The Code and Usage; 3-8. Saving an Array to the File System; Problem; Solution
Summary Swift Recipes provides a problem solution approach for dealing with key aspects of the Swift programming language, ensuring you have the indispensable reference you need to successfully execute common programming tasks. You will see how to use the unique features of the Swift programming language along with its use with Cocoa and Cocoa touch frameworks and libraries. Solutions are available for a range of problems, including application development with Xcode; working with strings, numbers and object collections; dealing with threads, multi-core processing and asynchronous processing; and building applications that take advantage of dates and timers and memory management. This book is an essential core reference for every Swift programmer, and offers solutions in a concise and easy-to-follow manner. Matthew Campbell has trained over 800 new iOS developers at the Mobile App Mastery Institute and iOS Code Camp, and here brings his expertise to offer you the ability to use and exploit Swift to get the most out of all of your projects for your app creations - whether iOS or Mac OS X.
Other author SpringerLink issuing body.
Subject iOS (Electronic resource)
Programming languages (Electronic computers)
Electronic books.
Electronic books.
ISBN 9781484204184
1484204182
9781484204191
1484204190 (print)
9781484204191 (print)
Standard Number 10.1007/978-1-4842-0418-4