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AUTHORS (1-4 of 4)
Squire, Kurt.
1
 
    PRINTED BOOKS 2012

Games, learning, and society : learning and meaning in the digital age / edited by Constance Steinkuehler, Kurt Squire, Sasha Barab.

   
Cambridge : Cambridge University Press,        xxi, 464 p. ; 23 cm. 2012
2
 
    E-RESOURCE 2012

Games, Learning, and Society Learning and Meaning in the Digital Age / [electronic resource] : Edited by Constance Steinkuehler, Kurt Squire, Sasha Barab.

   
Cambridge : Cambridge University Press,        1 online resource (483 p.) : digital, PDF file(s) 2012
4
 
    PRINTED BOOKS c2011

Video games and learning : teaching and participatory culture in the digital age / Kurt Squire ; foreword by James Paul Gee ; featuring contributions by Henry Jenkins.

    Squire, Kurt.
New York : Teachers College Press,        xvi, 253 p. : ill. ; 26 cm. c2011
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