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Cover Art
PRINTED BOOKS
Author Besley, Kristian.

Title Foundation Macromedia Flash MX 2004 / Kristian Beasley and Sham Bhangal.

Published [Birmingham, UK?] : Friends of ED, [2004]
©2004

Copies

Location Call No. Status
 UniM ERC  006.696 BESL    AVAILABLE
Physical description xvii, 470 pages : illustrations ; 23 cm
Notes Includes index.
Contents Flash--the big picture xi -- Support: friends of ED designer forums xv -- Layout conventions used in this book xvi -- PCs and Macs xvi -- Flash MX 2004 and Flash MX Professional 2004 xvii -- Chapter 1 Flash Movie Essentials 3 -- Authoring environment 4 -- Stage 7 -- Work area 7 -- Properties panel 8 -- Size of the stage 8 -- Movie's background color 9 -- Global movie settings 10 -- Timeline 11 -- Frames 12 -- Playhead 12 -- Keyframes 14 -- Animation 16 -- Layers 21 -- Layer modes 23 -- Scenes 25 -- Movie Explorer 26 -- Chapter 2 Flash Tools Panel 29 -- Tools panel 30 -- Selection tool 31 -- Zoom tool 35 -- Hand tool 36 -- Tools in context 36 -- Rectangle tool 36 -- Oval tool 38 -- Line tool 40 -- Paint Bucket tool 42 -- Ink Bottle tool 43 -- Dropper tool 43 -- PolyStar tool 44 -- Pencil tool 45 -- Brush tool 46 -- Eraser tool 49 -- Text tool 49 -- Free Transform tool 52 -- Pen tool 55 -- Subselect tool 57 -- Chapter 3 Flash Symbols and Libraries 65 -- Symbol types 67 -- Button symbols 73 -- Movie clip symbols 77 -- Sharing symbols 79 -- Chapter 4 Managing Content 85 -- Grouped objects 86 -- Snap Align 90 -- Grid 94 -- Rulers and guides 96 -- Alignment 98 -- Stacking order 103 -- History panel 109 -- Chapter 5 Working with Color and Images 117 -- Color primer 118 -- Custom colors 119 -- Persistent custom colors 124 -- Gradient color 125 -- Bitmaps 137 -- GIF files 143 -- JPG files 145 -- Fireworks files 146 -- Vector clip art 150 -- Fonts and typefaces 150 -- Chapter 6 Motion Tweening 157 -- Animation revisited 158 -- Motion tweens 158 -- Options for editing your animations 163 -- Motion tween effects 167 -- Color change animations 168 -- Motion guidess 169 -- Chapter 7 Shape Tweening 179 -- Shape tweens 180 -- Irregular shapes 182 -- Common tweening text effects 183 -- Natural looking tweens 186 -- Tweens with color 186 -- Shape tween modifiers 187 -- Chapter 8 Masks and Masking 197 -- What is a mask? 198 -- Animated masks and masking multiple layers 204 -- Using masks with text 205 -- A text-shaped mask 207 -- Chapter 9 Advanced Animation and Commands 217 -- Timeline effects 218 -- Automated commands 225 -- Behaviors 229 -- Interactivity 229 -- Buttons as interactive elements 230 -- Features of behaviors 237 -- Chapter 10 Actions and Interactions 249 -- ActionScript vs. behaviors 250 -- Understanding scripting 251 -- Writing your first script 254 -- Linking your movie to a URL 260 -- Chapter 11 Intelligent Actions 271 -- Power of ActionScript 272 -- Dot notation 276 -- Teaching your movie to think for itself 283 -- Variables 284 -- Conditional statements 286 -- Chapter 12 Multimedia: Sound and Video 293 -- Sound on the web 294 -- Creating sound 295 -- Importing and exporting sound with Flash 296 -- Using sound in Flash 299 -- Flash sound issues 303 -- Integrating sound 304 -- Video on the web 310 -- Using video with Flash 311 -- Chapter 13 Optimizing 327 -- Flash and the Internet 328 -- Streaming 330 -- Optimizing and fine-tuning Flash movies 337 -- Loading multimedia on demand 340 -- Last minute checks 343 -- Chapter 14 Publishing 349 -- Web formats 350 -- Putting on the show 352 -- Uploading your files to the host server 365 -- Chapter 15 Intermediate ActionScript Part 1 369 -- Planning a complex ActionScript: practical overview 370 -- Basic input and output 373 -- Referencing paths with dot notation 376 -- Many movie clips, many variables 379 -- Dynamic animation 384 -- Creating advanced animation communication schemes 391 -- Making Smiler age-sensitive 393 -- Chapter 16 Intermediate ActionScript Part 2 403 -- Making coffee 404 -- A bottom-up cup of coffee 404 -- Flash and the built-in classes 411 -- A simple mouse trail 412 -- Putting it all together 416 -- Chapter 17 High-Level Site Design 433 -- Principles of good design 434 -- Tailoring your designs 436 -- Case study 1 Online showcase 437 -- Case study 2 My Flash home site interface 441 -- Case study 3 A dynamic visual guestbook 443 -- Chapter 18 Futurescape 447 -- Using and improving your Flash skills 448 -- Starting a career in Flash 449.
Other author Bhangal, Sham.
Subject Flash (Computer file)
Computer animation.
Web sites -- Design.
Variant Title Foundation Flash MX 2004.
ISBN 1590593030