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Title Returning fire : Interventions in video game culture / A Roger Stahl production ; in collaboration with the Media Education Foundation ; written, Roger Stahl.

Published [San Francisco, California, USA] : Kanopy Streaming, 2014.


Location Call No. Status
Edition [Edited version].
Physical description 1 online resource (1 video file, 44 min.)
Credits Editor, Roger Stahl ; original music, Roger Stahl, Andrew Killoy.
Performers Narrator, Roger Stahl ; participants, Joseph Delappe, Anne-Marie Schleiner, Wafaa Bilal.
Notes Originally produced by Media Education Foundation in 2011.
Summary Video games like Modern Warfare, America's Army, Medal of Honor, and Battlefield are part of an exploding market of war games whose revenues now far outpace even the biggest Hollywood blockbusters. The sophistication of these games is undeniable, offering users a stunningly realistic experience of ground combat and a glimpse into the increasingly virtual world of long-distance, push-button warfare. Far less clear, though, is what these games are doing to users, our political culture, and our capacity to empathize with people directly affected by the actual trauma of war. For the culture-jamming activists featured in this film, these uncertainties were a call to action. In three separate vignettes, we see how Anne-Marie Schleiner, Wafaa Bilal, and Joseph Delappe moved dissent from the streets to our screens, infiltrating war games in an attempt to break the hypnotic spell of "militainment." Their work forces all of us -- gamers and non-gamers alike -- to think critically about what it means when the clinical tools of real-world killing become forms of consumer play.
Audience Grade 9+
Higher education.
System notes Mode of access: World Wide Web. System requirements: Adobe Flash Player.
Notes Media Education Foundation Collection njcore00000000080
Other author Bilal, Wafaa.
Delappe, Joseph, 1963-
Schleiner, Anne-Marie, 1970-
Stahl, Roger.
Media Education Foundation.
Subject Combat -- Computer games.
Computer war games -- Moral and ethical aspects.
Computer war games -- Social aspects.
Government and the press -- United States.
Iraq War, 2003-2011 -- Mass media and the war.
Mass media and war -- United States.
Mass media -- Political aspects -- United States.
Popular culture -- United States.
Press and politics -- United States.
Special forces (Military science) -- Computer games.
Documentary films.
Variant Title Interventions in video game culture
Publisher Number 1050204 Kanopy