My Library

University LibraryCatalogue

For faster,
Use Lean
Get it now
Don't show me again
Limit search to items available for borrowing or consultation
Record 50 of 1212
Result Page: Previous Next
Can't find that book? Try BONUS+
Look for full text

Search Discovery

Search CARM Centre Catalogue

Search Trove

Add record to RefWorks

Cover Art
Author Nagao, Katashi, author.

Title Artificial Intelligence Accelerates Human Learning : Discussion Data Analytics / Katashi Nagao.

Published Singapore : Springer, [2019]


Location Call No. Status
Physical description 1 online resource.
Series Springer Computer Science eBooks 2019 English+International
Bibliography Includes bibliographical references.
Contents Intro; Preface; Contents; 1 Artificial Intelligence in Education; 1.1 AI and Education; 1.2 e-Learning; 1.3 Intelligent Tutoring System; 1.4 Learning Analytics; 1.5 Machine Learning Accelerates Human Learning; 1.6 Deep Learning Approaches; References; 2 Discussion Data Analytics; 2.1 Structure of Discussion; 2.2 Discussion Mining System; 2.3 Structuring Discussion; 2.4 Summarization of Discussion; 2.5 Task Discovery from Discussion; 2.6 Active Learning for Improving Supervised Learning; 2.7 Natural Language Processing for Deep Understanding of Discussion
2.8 Natural Language Processing for Discussion Structure Analysis2.9 Correctness of Discussion Structure; 2.10 Structuring Discussion with Pointing Information; References; 3 Creative Meeting Support; 3.1 Meeting Analytics; 3.2 Machine Learning for Structured Meeting Content; 3.3 Post-meeting Assistance to Support Creative Activities; 3.4 Evaluation of Creativity; 3.5 Future of Creative Meeting; References; 4 Discussion Skills Evaluation and Training; 4.1 Evaluation of Speaking Ability; 4.2 Feedback of Evaluation Results; 4.3 Evaluation of Listening Ability; 4.4 Discussion Skills Training
4.5 Gamification for Maintaining Motivation to Raise Discussion AbilitiesReferences; 5 Smart Learning Environments; 5.1 Environments for Evidence-Based Education; 5.2 Related Work and Motivation; 5.2.1 Discussion Evaluation; 5.2.2 Presentation Evaluation; 5.2.3 Motivation; 5.3 Leaders' Saloon: A New Physical-Digital Learning Environment; 5.3.1 Discussion Table; 5.3.2 Digital Poster Panel; 5.3.3 Interactive Wall-Sized Whiteboard; 5.4 Importing Discussion Mining System into Leaders Saloon; 5.4.1 Discussion Visualizer; 5.4.2 Discussion Reminder; 5.4.3 Employing Machine Learning Techniques
5.5 Digital Poster Presentation System5.5.1 Digital Posters Versus Regular Posters; 5.5.2 Authoring Digital Posters; 5.5.3 Data Acquisition from Interactions with Digital Posters; 5.6 Skill Evaluation Methods; 5.6.1 Discussion Skills; 5.6.2 Presentation Skills; 5.7 Future Features of Smart Learning Environments; 5.7.1 Psychophysiology-Based Activity Evaluation; 5.7.2 Virtual Reality Presentation Training System; References; 6 Symbiosis between Humans and Artificial Intelligence; 6.1 Augmentation of Human Ability by AI; 6.2 Intelligent Agents; 6.3 Singularity; 6.4 Human-AI Symbiosis
6.5 Agents Embedded in Ordinary Things6.6 Artificial Intelligence Accelerates Human Learning; References
Summary Focusing on students’ presentations and discussions in laboratory seminars, this book presents case studies on evidence-based education using artificial intelligence (AI) technologies. It proposes a system to help users complete research activities, and a machine-learning method that makes the system suitable for long-term operation by performing data mining for discussions and automatically extracting essential tasks. By illustrating the complete process – proposal, implementation, and operation – of applying machine learning techniques to real-world situations, the book will inspire researchers and professionals to develop innovative new applications for education. The book is divided into six chapters, the first of which provides an overview of AI research and practice in education. In turn, Chapter 2 describes a mechanism for applying data analytics to student discussions and utilizing the results for knowledge creation activities such as research. Based on discussion data analytics, Chapter 3 describes a creative activity support system that effectively utilizes the analytical results of the discussion for subsequent activities. Chapter 4 discusses the incorporation of a gamification method to evaluate and improve discussion skills while maintaining the motivation to participate in the discussion. Chapters 5 and 6 describe an advanced learning environment for honing students’ discussion and presentation skills. Two important systems proposed here are a presentation training system using virtual reality technologies, and an interactive presentation/discussion training system using a humanoid robot. In the former, the virtual space is constructed by measuring the three-dimensional shape of the actual auditorium, presentations are performed in the same way as in the real world, and the AI as audience automatically evaluates the presentation and provides feedback. In the latter, a humanoid robot makes some remarks on and asks questions about students’ presentations, and the students practice responding to it.
Other author SpringerLink issuing body.
Subject Artificial intelligence.
Electronic books.
Electronic books.
ISBN 9789811361753 (electronic bk.)
9811361754 (electronic bk.)
Standard Number 10.1007/978-981-13-6175-3