My Library

University LibraryCatalogue

     
Limit search to items available for borrowing or consultation
Result Page: Previous Next
Can't find that book? Try BONUS+
 
Look for full text

Search Discovery

Search CARM Centre Catalogue

Search Trove

Add record to RefWorks

Cover Art
E-RESOURCE
Author Sheldon, Lee, author.

Title The Multiplayer Classroom: Designing Coursework as a Game [electronic resource] / Sheldon, Lee.

Published Course Technology PTR, 2011.

Copies

Location Call No. Status
 UniM INTERNET resource    AVAILABLE
Edition 1st edition
Physical description 304 p.
Series Safari Books Online
Summary THE MULTIPLAYER CLASSROOM: DESIGNING COURSEWORK AS A GAME is a how-to guide to creating games for the classroom to better reach today's students. The book shows the reader how to create a teaching tool that will engage and excite students by using styles and formats found in popular video games. Readers will learn how to create a variety of multiplayer games on any subject, following the techniques and case studies presented. Bring your classroom into the 21st century!
Reproduction Electronic reproduction. Boston, MA : Safari, Available via World Wide Web. 2011.
System notes Mode of access: World Wide Web.
NOTES 2011
Issuing body notes Made available through: Safari, an O’Reilly Media Company.
Other author Safari, an O’Reilly Media Company.
Subject Electronic books.
ISBN 9781435458444
1435458443
1435458451
9781435458451
Standard Number 9781435458444